Screen Printing Mesh Count Guide

Pick the right mesh count for your ink and artwork. Select a mesh to see what it's best for, or use the full chart.

Best For
General purpose — most common
Ink Type
Standard plastisol
MeshBest ForInk
86–110Glitter inks, shimmer, athletic numbersThick / specialty
110–125Bold graphics, white underbaseStandard / opaque
156General purpose — most commonStandard plastisol
200Fine detail, halftones up to 45 LPIStandard / process
230Simulated process, detailed designsThin / process
305High-detail halftones, CMYKProcess / CMYK
355+Ultra-fine detail, UV printingUV / very thin

What mesh count means

Mesh count is the number of threads per inch in the screen fabric. Lower counts have bigger openings that lay down more ink, which suits bold graphics, underbases and thick specialty inks. Higher counts have smaller openings that hold fine detail and deposit a thinner ink layer, which suits halftones and process printing.

Thread diameter matters too. Two 156 meshes with different thread thicknesses won't print the same, so stick to one supplier's mesh when you're dialing in a process.

Mesh count by job

  • White underbase on dark garments: 110–156, depending on how opaque your white is and how much hand you can accept.
  • General spot-color plastisol: 156 is the workhorse most shops keep the most of.
  • Water-based and discharge inks: often 156–200 so the ink doesn't dry in the screen.
  • Halftones and fine lines: 200–230 for apparel, 305 for tight CMYK process work.
  • Glitter, shimmer and puff: 86–110, because large particles need large openings.

Matching mesh to halftone LPI

A useful rule: mesh count should be about 4–5 times your halftone LPI. So 200 mesh holds up to about 45 LPI, and 305 mesh holds about 65 LPI. Go too fine for the mesh and the dots won't hold.

Frequently asked questions

What mesh count should I use for screen printing t-shirts?

156 mesh is the most common all-purpose choice for plastisol spot colors on t-shirts. Use 110–125 for underbases and bold coverage, and 200–230 for fine detail and halftones.

What mesh count is best for white ink?

Most shops print white underbases through 110–156 mesh so enough ink goes down to block the shirt color. Highly opaque whites can print through 156 for a softer hand.

What mesh do I need for glitter ink?

Glitter and shimmer inks need low mesh counts, around 86–110, so the particles can pass through the screen.

Does higher mesh count mean better quality?

Not by itself. Higher mesh holds finer detail but lays down less ink. The right mesh depends on the ink, the garment and the artwork.

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